Torchlight 2 Summoned Base Dmg

This skill will help you summon more Spider Mines. You can save some money from buying mana pots. Spell: Heal All. The skill turns your Engineer to a Paladin. Tanking enemies and healing allies. Alternately you can choose from below summon spells if desire for more minions. Either equip it to your character or to your pet. Spell: Summon Archers. Jul 04, 2014  The Gunmage is a gun using class adept at shooting magic at people. At high levels a Gunmage can literally cover the battlefield in a sea of fireballs, lightning bolts, shock orbs, flame pillars.

Torchlight 2 Engineer Summoner Build Guide by Bokuden

Hey guys,
Ever since the game came out, I’ve been looking for a way to be a summoner but also not be squishy or be one shotted like the alchemist from TL1 used to be…Then i came along the forums and saw a post regarding full vitality (cnt find the original sorry) and wanted to test it out on ELITE mode…Low and behold im lvl 81 going through New game plus like its normal mode..Ive died about 15 times usually due to my arrogance…traps that one shot u (elite mode they will)..and using the cacklespit potion coz i was stuck on a rooftop of a building and i just beat vyrax tower and i wanted to pick up my loot ..Anywayz I would def recommend this build and will start myself a HC character when i get the chance..Les get started:

Welcome to Runic Games Fansite, the premier torchlight 1 and torchlight 2 modding community, courtesy of ModDrop. Discover new Classes, Items, Maps, Pets, Monsters, Characters, Skills, Spells, Weapons and UI mods. We’ve integrated the ModDrop mod manager, making it easy to download and install mods with just one click. Aug 19, 2015  In honor of finishing the other three class-specific skill guides, I present to you my short primer of all Outlander skills in Torchlight II. I've put well over 600 hours into Torchlight II and leveled multiple Elite characters through various NG+ tiers, both on softcore and hardcore, so I know a bit about how the game works.

Pros:
-50% block all the time..no need for spells etc
-lots of hp
-very very durable
-Unexpectedly hits very hard!!!!

Cons:
-Kinda hard to level in the beginning – i always played this character on elite mode and did not cheat n go to internet to play it on a lesser difficulty lol
-sometimes your summons might get stuck in ledges – but just run far enough and theyll respawn near u or run to u

Stat Allocation
-ALL POINTS ON VITALITY – NOTHING ELSE WHY? – because all your skills will be based on player level as well as gear that adds minion damage or health
-Its good to note that block chance caps at 50% so if anyone wants to do a variance of the build and go to dex or focus or watever its up to you
-I was thinking bout putting some on dex to also get dodge but i was already too high a lvl and i did not want to mess up the build

Skills – So since our main atk will be Spider mines (lvl 14)- i used flame hammer as my main atk until then..i did however recover the point before i added points to other skills..then added it as the last point so i can once again recover later on
-Ember hammer –> 1 point – breaks shields 100% – very useful especially since you can take hits, so just run in break shields and let the mines and minions do the rest
-however – i found that at higher lvls i didnt even bother doing this because 1- monsters hit alot harder, 2- the mines and your minions (especially sledgebot) will break it
so feel free to use any 1 handed weapon with good minion enchantments!!
-Storm Burst –> 1 point or your preference – I actually did not get this skill until about lvl 70 and found that if i had this skill early on..i would not have died more than half the times..very useful except against some elites and bosses and make sure you watch out where ur bursting to because you might get stuck

-*Healbot –> 15 points – this is by far the best skill the eng has over all the other characters..just keep putting points into this whenever u can!!!!
-*Spider mines –> 15 points – get this to 5 points early on..and keep it there until ur high enough to get rank 10 due to high mana cost (i think at lvl 46 you can get rank 10)
-This is by far the most underrated skill we have!!!!!!…these scale with ur lvl..and at each lvl gives it a 5% chance increase to spawn a supermine (stuns), and this actually puts a dot on the enemy as well as shock so that ur
next hits, hit alot harder
-Also you can throw these anywhere lol…u dont have to target anything just keep throwing it..and the aoe is awesome..(example – owned the big slime guys on phase portal in new game plus)
-*Gunbot –> 15 points – although its not great the dps is good enough..usually in the earlier lvls wenever i make this guy come out i tank the elite or boss so that he kinda stays still
-*Sledgebot –> 15 points – wow this robot is awesome!!! this guy hits hard (thas what she said)..since in earlier lvls the cd is long and he duration is short..i summon sledgebot and gunbot on intervals..when one goes away summon the other
and vice versa..up to u how u want to play it
-*Bulwark –> 15 points – what more can i say this is great for tanking..up to you how u want to put points into this i usually put points into it whenever i had leftover points

-*Immobilization copter –> 15 points – very underrated as well..this is great against mages..well actually everyone especially at higher lvls because you can kite forever
-*Aegis of fate –> 15 points – This is a must have!!!!!!!!!!!!!!!!…I dont care what people say about forcefield let me tell you why!!!!!!!!!
1- aegis is set off by chance when you get hit..which you will be because ur a tank..also the damage absorbed is calculated by your armor value which you will have high amount due to full stat on Vit
2- Forcefield will only absorb alot of damage if you have charges –> the skills we are using does not generate charge..so you have none = forcefield useless
-***At this point i have around 17 unused skill points and am not sure what skill to use it…I am thinking about tremor but still not sure – let me knw what you guys think

Spells
-Blood Zombie – I love this because it scales with players lvl..my pet has one and i have one also
-Animal handling – increased pet dps and armor
-Armor expertise – increased physical armor
-and right now im using barter to get more gold lol — your choice on what you want..theres a spell for increased block chance if you choose to not put all vitality

Torchlight 2 Summoned Base Dmg 2

Pet spells – these are my choice summons but its completely up to you what you want to do
-Blood Zombie
-Summon Skeleton
-Nether imp
-Silence -this is nice against mages especially with nether imp

*This is the most fun spec for me atleast..since im not dying alot and im killing shit fast ass hell…not like a prismatic bolt mage..but def fast..dont underestimate this build..early on you will need alot of mana pots..but at higher lvls it cuts through elite mode like its casual
*Remember you have to resummon at the start of every map
*Try it out especially if you want a Summoner!!!!!!

Thanks guys let me know if you have any questions
ty,
Bokuden


Files

Torchlight 2 Summoned Base Dmg
FilenameDetailsCategory
Flaming Sword as a Charm spell
Just a simple little mod that changes the Summon Flaming Sword spell to be a Charm spell instead of offensive. I like it better that way, even though that may not be the balance that Runic intended.
PS: The easiest way to install mods is go to Run and type appdata. Extract the ZIP file with the folder structure intact to Roamingrunic gamestorchlightmods. Apparently on a Mac it will go to use...
Author:TheCube
Downloads: 1,079
Last Updated: 09-27-2012, 12:24 PM
Skills and Spells (TL1)
Enhanced Mastery
This is my first mod, I hope u guys enjoy it.
This mod basically tweaks a few of the shared mastery:
Adventurer Mastery:
- XP rate increased to 3%/level from 2%/level
- Fame rate increased to 3%/level from 2%/level
Armor Mastery:
- Added: Reduce all damage by 1%/level
Dual Wield Mastery:
- Added: Increase Attack SPD by 5%/level
Magic Mastery:
- Added: Increase Cast SPD by 2.5%/leve...
Author:andyvorld
Downloads: 1,912
Last Updated: 05-20-2012, 06:32 AM
Skills and Spells (TL1)
My Skills into Spells
This mod turn Nashijira (http://www.runicgamesfansite.com/downloads.php?do=file&id=848)'s skills of pet transformation into normal spells that can be used by all the classes.
These spells are expensive (as all spells) and have a low drop and spawn rate. Each new spells of the same type adds new power to your pet transformation.
I couldn't try each spell on my own so there could be some bug t...
Author:Daemon
Downloads: 1,822
Last Updated: 03-10-2012, 11:43 AM
Skills and Spells (TL1)
Defensive Destroyer
I saw a few complaints about shields being worthless, since the only skill that boosts block is a level 20 skill on the destroyer.
so, I decided to make a small mod that changed a few things in the warrior skill tree, in order to make being a defensive-type warrior more feasible early in the game.
What was done:
Soul Rend and Block/Parry skills are switched. Block/Parry can now be select...
Author:Ichthyic
Downloads: 904
Last Updated: 01-13-2012, 12:39 PM
Skills and Spells (TL1)
Pyre 130% Stats Modifier
Since Elemental Overload doesn't work with DOT (damage over time), I was asked to do a mod that increases the stat modifier (that isn't displayed btw) for Pyre. This mod increases the modifier from 100% Magic to 130% Magic.
This means that 50 pts. in Magic will give you a 65% boost in Pyre base dmg instead of a 50% boost without the mod.
Thread Discussion (http://www.runicgamesfansite.com/sh...
Author:freddy
Downloads: 693
Last Updated: 09-29-2011, 05:31 AM
Skills and Spells (TL1)
[FIX] Aloe Gel Crash and Heal Fixes
This mod attempts to cure the crash-to-desktop issues some people have while using the Aloe Gel Summon. I made it to level 30 of the shadow vault without a crash and Aloe Gel crashed my game to desktop every time before, so I am hoping this fix works for all of you that experience the same thing.
I included Tekara's Aloe Heal fix just to keep my mods tidy.
EDIT: 9/23/11 Had the Aloe Gel wal...
Author:Bumbleguppy
Downloads: 815
Last Updated: 09-23-2011, 07:52 PM
Skills and Spells (TL1)
[SKILL] Force Skills Revision 1.0
Force Skills Revision 1.0
This is a mod which revises some of the force skills for the Jedi mod (so it will also revise the same skills for the Sith Lord patch-mod).
Change Descriptions
1. The Force Bubble skill has been completed by adding freezing ability as advertised (the original version didn't have any freezing ability beyond level 1 of the skill).
2. The 'Stance' skills have bee...
Author:Phanjam
Downloads: 1,240
Last Updated: 08-27-2011, 05:34 AM
Skills and Spells (TL1)
Two LVL 50 skills
Those two skill mods in the pack were done due to a user request from r!pper
It was actually only a small copy-n-paste job in Notepad to scale the skills, easier than I initially thought. I stayed within the same leveling/cost/affix patterns of the original skills and simply added some levels (3 or 4), making LVL50 the requirement for the last skill level.
I also gave the last skilllevel a l...
Author:CROISSANT
Downloads: 1,188
Last Updated: 08-03-2011, 05:42 AM
Skills and Spells (TL1)
Charm to Stun
Did you ever realize that the spell Charmball is not only ineffective (the captured monsters are usually too weak and slow to do anything) but also rather unstable and even possibly gamebreaking? You can e.g charm a unit that spawns other units, making those spawns loyal to you forever, which can trap you in rooms where you need to kill all enemies to be released. And don't you find it annoying ha...
Author:CROISSANT
Downloads: 737
Last Updated: 08-02-2011, 01:12 AM
Skills and Spells (TL1)
New Spell: Summon Xsrayee
This mod adds a spell to the game, called 'Summon Xsrayee'. Xsrayee (pronounced 'Ksray') is an ancient Death Demon specializing in Death by Electricity and this spell allows you to summon him for a very short time to help you in battle. As Xsrayee is rather strong you will need at least LVL 15 before you can use the spell. Unlike most other unit summon spells this one is in the OFFENSIVE class, ma...
Author:CROISSANT
Downloads: 1,801
Last Updated: 08-01-2011, 12:30 AM
Skills and Spells (TL1)
Skillsleech
This mod adds HP and MP leech to skills(if you have this effect on your items).
Skills that currently have Leech:
Destroyer:
Slash Attack
Stampede
Devastate
Soul Rend
Titan Stomp
Doomquake
Vanquisher:
Ricochet
Frost Pilum
Seeking Shot
Explosive Shot
Venomous Dirks
Hamstring
Will be updating this mod from time to time(make sure you make requests for skill...
Author:Jarcho
Downloads: 3,347
Last Updated: 07-22-2011, 12:17 AM
Skills and Spells (TL1)
D3biec's Magica Booster
Are you borred with oryginal offensive alch spells and skils? Wanna feel more power with your arcane?
File uploaded on behalf of d3biec
Thread Discussion
Author:Jarcho
Downloads: 828
Last Updated: 07-22-2011, 12:07 AM
Skills and Spells (TL1)
Emberborn
Modifies the alchemist skills to replace imps and golems with a variety of 'emberborn'.
From the readme:
This mod changes the skills in the alchemist lore tree, adding four types of 'imp' (called emberborn). It also adds three spells that use swarms of creatures for various purposes.
General: All changes are to the lore tree, which has been renamed 'emberborn'. All of the spells in the lo...
Author:Khulse
Downloads: 1,484
Last Updated: 06-13-2011, 01:59 AM
Skills and Spells (TL1)
Daikaze's Spell Pack
I got bored one day and made several new scrolls to provide new spells for the game. Most of them are based on existing spells and they add no new particle effects.
Reinforce All:
This spell provides damage resistance to the team.
Summon Drones:
Summons three ember attack drones to fight for the caster. These will move around and shoot beams at enemies.
Tesla Burst:
Lightning bursts ...
Author:Daikaze
Downloads: 1,960
Last Updated: 02-09-2011, 07:51 AM
Skills and Spells (TL1)
Alchemist's Ember Wave
It seems that there were skills that were never added to the game. One of them was Ember Wave for the Alchemist.
This spell causes spikes of ember to rise from the ground in a progressing line. I've tweaked the spell a little bit and attached it to the Alchemist.
So, most of the credit goes to Runic, I just implemented what was already there.
Thread Discussion (http://www.runicgamesfansi...
Author:Daikaze
Downloads: 2,196
Last Updated: 02-09-2011, 07:44 AM
Skills and Spells (TL1)
Alch Casting Skill % WEP DMG MOD
A simple mod that add or increase weapon damage on skills like Ember Lighting/Lance/Strike and so on...
Details on v1.03 :
EmberShield
75 % Magic atr scaling instead of 50 --> For rly small boost to caster class.
Rank 1 - 30 % knockback resistance
Rank 2 - 35 % and way to 75 % at rank 10
Now u have more reason to max this skill. All other values are unchanged.
Pyro
I dint add we...
Author:Phanjam
Downloads: 1,086
Last Updated: 01-17-2011, 09:50 AM
Skills and Spells (TL1)
Alchemist Overhaul
ALCHEMIST OVERHAUL
Version 1.0
VERSION HISTORY
1.0 - Mod released!
CREATOR: Cloud Sculptor
INTRODUCTION
This concludes my three part overhauls for each class. The Alchemist is in a unique situation, as he simultaneously has the best and worst skill trees. The minion tree is well balanced, and perhaps overpowered. I am not a fan of the minion master, so I actually have little experien...
Author:
Downloads: 6,043
Last Updated: 01-01-2011, 02:52 PM
Skills and Spells (TL1)
Destroyer Overhaul
DESTROYER OVERHAUL README
Version 1.0
CREATOR: Cloud Sculptor
VERSION HISTORY:
1.0 - Mod is Released!
INTRODUCTION
This mod attempts to balance Destroyer skills, so that all are useful and equally powerful. Some of the most powerful skills are nerfed, such as Titan Stomp and Spectral Echo, while others that where anemic where given major boosts in strength, such as Stampede and Spect...
Author:
Downloads: 2,761
Last Updated: 12-28-2010, 05:43 AM
Skills and Spells (TL1)
Spells Overhaul
SPELLS OVERHAUL MOD README
Version 1.3
CREATOR: Cloud Sculptor
VERSION HISTORY:
1.3 - added two new spells: Slow and Stun Shock, changed Poison Cloud into a standard 9 rank offensive spell, added armor reduction to spell effect. Realized Frostbolt was scaling from mastery levels twice, fixed that, buffed attack and casting speed of haste. Rarity and money costs of all spells rebalanced.
1...
Author:
Downloads: 2,630
Last Updated: 12-26-2010, 05:31 AM
Skills and Spells (TL1)
Vanquisher Overhaul
VANQUISHER OVERHAUL README
Version 1.1
CREATOR: Cloud Sculptor
VERSION HISTORY:
1.1 - forgot to include ice shot freeze buff
1.0 - Mod is released!
INTRODUCTION
This mod is the first in three that attempt to overhaul and rebalance the skills in each class, so that each are equally useful. For the Vanquisher, this
mostly consisted of: playing with the damage scaling, increasing trap...
Author:
Downloads: 2,693
Last Updated: 12-22-2010, 04:31 PM
Skills and Spells (TL1)

Torchlight 2 Summoned Base Dmg Download